New Media Studies
Study of History of modern visual and media cultures. Conventions and techniques of old media: rectangular frame, mobile viewpoint and montage. Relationship between language of multimedia and nineteenth century pro-cinematic cultural forms; Functions of screen, mobile camera, and montage in new media as compared to cinema; Theory of Cultural Interfaces. Study of Principles of New Media. Discrete representation, Numerical representation, Automation, Variability. Concept of new media object. Changing relationship of representation. Database as a genre of new media. Logic of remediation. Concept of digital dialectic. Digital Cinema and the history of moving Image. The new language of cinema. Forms of new media: Installations, Sound art, Net art. Free software movement and open source. New media art installation and cross-media practice. Media art as an intercommunicative process. Interactivity and interface: Models of interactive systems. Computation as an expressive medium. Aspects of Tactical Media. The Cyborg Manifesto.
Creativity and Innovation
Cognitive issues in creative thinking; Neurobiological studies of human brain lateralization with respect of creative thinking phenomena; Introduction to knowledge engineering and management; Modeling of Design Thinking and Tacit knowledge representation; Fuzzy thinking, vertical thinking, lateral thinking; Management issues in creativity and innovation; group versus individual creativity; Creativity techniques and tools; Brainstorming, Hypnologic imaginary, TRIZ method, Morphological analysis of ideas; Role of creativity in Innovation and Invention; Comparative studies of creativity in the Arts, Sciences, Engineering and Design; Future casting; Case Studies; Issues in Intellectual Property Rights.
Speculative Design: A studio based course
Prototyping Possible Futures
Design is a tool for world-building in the age of the Fourth Industrial Revolution. In this interdisciplinary studio, we move beyond problem-solving to critically examine how emerging technologies are reshaping society. Acting as both researchers and futurists, students will engage in rapid investigations and design-fiction prototyping to generate concepts that respond to the unique complexities of Indian society. By re-contextualizing breakthroughs at the intersection of the digital, physical, and biological worlds, we will develop new interactions and tools that challenge the limits of our current reality. This studio asks: What futures do we want, and what is the designer’s responsibility in bringing them to life?
The course is divided into learning, organizing and building . Course outcomes will be shared in the lab’s substack.